package de.islanders.unit.player;

public class Skills {
	private int woodcutting,
				fishing,
				building,
				butchering,
				swimming,
				javelin,
				sling,
				bow,
				spear,
				axe;
	
	public Skills(){
		woodcutting = fishing = building = butchering = 
		swimming = javelin = sling = bow = spear = axe = 0;
	}

	/**
	 * @return the woodcutting
	 */
	public int getWoodcutting() {
		return woodcutting;
	}

	/**
	 * @param woodcutting the woodcutting to set
	 */
	public void setWoodcutting(int woodcutting) {
		this.woodcutting = woodcutting;
	}

	/**
	 * @return the fishing
	 */
	public int getFishing() {
		return fishing;
	}

	/**
	 * @param fishing the fishing to set
	 */
	public void setFishing(int fishing) {
		this.fishing = fishing;
	}

	/**
	 * @return the building
	 */
	public int getBuilding() {
		return building;
	}

	/**
	 * @param building the building to set
	 */
	public void setBuilding(int building) {
		this.building = building;
	}

	/**
	 * @return the butchering
	 */
	public int getButchering() {
		return butchering;
	}

	/**
	 * @param butchering the butchering to set
	 */
	public void setButchering(int butchering) {
		this.butchering = butchering;
	}

	/**
	 * @return the swimming
	 */
	public int getSwimming() {
		return swimming;
	}

	/**
	 * @param swimming the swimming to set
	 */
	public void setSwimming(int swimming) {
		this.swimming = swimming;
	}

	/**
	 * @return the javelin
	 */
	public int getJavelin() {
		return javelin;
	}

	/**
	 * @param javelin the javelin to set
	 */
	public void setJavelin(int javelin) {
		this.javelin = javelin;
	}

	/**
	 * @return the sling
	 */
	public int getSling() {
		return sling;
	}

	/**
	 * @param sling the sling to set
	 */
	public void setSling(int sling) {
		this.sling = sling;
	}

	/**
	 * @return the bow
	 */
	public int getBow() {
		return bow;
	}

	/**
	 * @param bow the bow to set
	 */
	public void setBow(int bow) {
		this.bow = bow;
	}

	/**
	 * @return the spear
	 */
	public int getSpear() {
		return spear;
	}

	/**
	 * @param spear the spear to set
	 */
	public void setSpear(int spear) {
		this.spear = spear;
	}

	/**
	 * @return the axe
	 */
	public int getAxe() {
		return axe;
	}

	/**
	 * @param axe the axe to set
	 */
	public void setAxe(int axe) {
		this.axe = axe;
	}
}
